![]() ![]() GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11 drivers) are now officially supported 800圆00 is now supported by 32 MB video cards No more Shadow Details in Shadow Buffer mode (that setting was useless on GF3/GF4Ti/FX cards) No more guard/unguard, check/uncheck to speed up performance Benchmark mode (see instructions in readme file) Laser micro success/failure computation fix Holding or Pushing CTRL while going back to the main menu no longer bring you back to a cube map with a default texture In Shadow Projector mode, the shadow filter design was changed to LOW/MEDIUM = 2x2, HIGH = 3x2, VERY HIGH = 3x3 depending on the value of Effects Quality in the video settings menu The 3D Sound button in the Sound config area is now properly activating/deactivating 3d hardware sound acceleration/positioning This patch corrects a small problem with the benchmarking tool in Version 1.2.
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